Sun Bowl. Oregon vs. USF
Oregon at one time claimed the best offense in the country, but USF finished only scoring 10 total fewer than Oregon this season. Oregon finally found in Justin Roper a QB that had some post-Dixon success, but against USF's pass D, the real weight on offense will be carried by RB Stewart. USF held WVU to 13 points and has the potential to do the same against Oregon as well. The fate of the Bulls will lie on QB Grothe, who also leads the team in rushes and rushing yards. Oregon's run D is good enough that USF will need to have success throwing the ball (and not throwing interceptions) to win.
The Matrix - USF by 3.1, 40.4% against the spread
Music City Bowl. Kentucky vs. Florida State
Kentucky did not have a late season meltdown. They had two bad games against Vandy (which they won) and Mississippi St (and lost). They outperformed Georgia and Tennessee, but lost both of those games. Earlier in the season, Kentucky got shambloozoled by South Carolina and barely beat Louisville in far worse performances then they put up against the best teams of the SEC East late. Here are the real story lines for this game: 1) Florida State is going to need to pick up some folks from intermurals to field a team, 2) Florida State's offense could only make a mother proud (they're scoring 22 points a game), and 3) Florida State makes two many mistakes in the secondary against a quality passing team and NFL quality quarterback. Florida State is still athletic - every school in Florida, including St. Mary's Girls College, has athletes - but, much like the University of Texas, bad coaching shows up in poorly performing offenses and/or in lots of mistakes in the secondary.
The Matrix - Kentucky by 1, even odds against the spread (but it did not predict that half the Seminoles were changing grades)
Insight Bowl. Oklahoma St vs. Indiana
OSU was supposed to have the best offense in the universe, so they're probably a little disappointed to have the 28th scoring offense in the country. But they do have a very efficient offense (even in the last two games without superhuman Adarius Bowman) and have lost six games because my junior high football team could have thrown for 200 yards against the 106th ranked pass D in efficiency. Indiana and QB Kellen Lewis will have a field day, but Oklahoma St will score points as well. I think this game will come down to the fact that a less talented Hoosier team has been motivated all season by "Play 13" but not "Win the 13th", and Oklahoma State has some incredible athletes on offense that can kill you.
The Matrix - Oklahoma State by 4.8, 50.8% against the spread
Chick-fil-a Bowl. Clemson vs. Auburn
Horrible name for a bowl, but a very interesting bowl matchup all the same. Auburn's defense is as efficient as any (10th against the pass and 25th against the run), but they're offense needs improvement (although it is not as bad as it appears in unadjusted statistics). That Auburn's defense is 6th in scoring defense despite spending more time than they would like on the field is really quite impressive. Clemson plays on both sides of the ball, but is not as efficient as the raw numbers suggest - in fact, these two teams are pretty equally matched once we account for opponent strengths. This game could be decided by the first team to 10, and with a couple of key Clemson defenders ineligible for the game, Auburn has, in my opinion, a slight advantage.
The Matrix - Clemson by 2.1, 48.9% against the spread
Outback Bowl. Wisconsin vs. Tennessee
If the SEC is going to keep up this campaign that the SEC is so much better than everyone else then Tennessee really needs to win this game. Despite being the better team in terms of talent, the Vols inconsistency leaves this game open for question.
The Matrix - Tennessee by 3, 48.3% against the spread
Cotton Bowl. Missouri vs. Arkansas
Missouri was one win from playing for the national championship and instead get a middle of the pack SEC team. These are two teams that have scored points, Missouri through the air and Arkansas on the ground. Arkansas also has the 17th ranked pass D in efficiency, which should keep them in the game. If Missouri can't handle McFadden and the folks at Arkansas aren't two distracted by the arrival of Bobby Petrino, Arkansas might pull of the upset. The Matrix, though, does not see that as being too likely.
The Matrix - Missouri by 7.5, 60.7% against the spread
Capital One Bowl. Michigan vs. Florida
Poor Michigan. At least you have something to look forward to in your new coach, but the New Year won't start well for you. Not only does Florida have the most efficient offense in the country, but it also boasts the 9th most efficient Run D in the country - it could be a rough day for Mike Hart. Two things could influence the outcome of this game - 1) Tebow could have post-Heisman-itus and 2) Michigan will be healthy again, but then on the other hand, Meyer is such a better coach than the Wolverine abiss I just can't see Michigan winning.
The Matrix - Florida by 11.3, 51.6% against the spread
Gator Bowl. Texas Tech vs. Virginia
I would love to see Tech against Navy - the nation's best pass (and worst run) offense against the best run (and worst pass) offense. Tech was supposed to have a rebuilding year until Crabtree turned out to be the best receiver since Randy Moss. Virginia has been led by Chris Long to a lot of close victories in which they were outgained but somehow pulled out the W. Chris Long, though, will be neutralized against Tech who has mastered the 3 step drop and wide splits (so Chris will be starting his rush while holding the coaches hand). Of course, Tech isn't playing OU or A&M, so they will come out flat and will need to score 21 in the 4th quarter to win.
The Matrix - Texas Tech by 3.5, 44.4% against the spread
International Bowl. Rutgers vs. Ball State
That Rutgers ending the season in Canada is a sign that things in the Big East are returning to normalcy. Quite simply, Ball State is not a very good team. Only their pass efficiency is better than the national average - QB Davis has put up some decent numbers - and they will be a facing a very efficient Rutgers pass defense. Regardless, at least Ray Rice is worth watching.
The Matrix - Rutgers by 6.2, 40.9% against the spread
GMAC Bowl. Tulsa vs. Bowling Green
Only Tulsa has a winning record against BYU this year, something they can be proud of. QB Smith is second only to Tech's Harrell is passing yards but, since Tulsa also has a running game, they have led the nation in total yards. Bowling Green has essentially abandoned the whole concept of defense and will need to exploit a weak Tulsa pass D to stay in the game. These two teams might break 100 - individually.
The Matrix - Tulsa by 3.4, 48.4% against the spread
BPR | A system for ranking teams based only one wins and losses and strength of schedule. See BPR for an explanation. |
EPA (Expected Points Added) | Expected points are the points a team can "expect" to score based on the distance to the end zone and down and distance needed for a first down, with an adjustment for the amount of time remaining in some situations. Expected points for every situation is estimated using seven years of historical data. The expected points considers both the average points the offense scores in each scenario and the average number of points the other team scores on their ensuing possession. The Expected Points Added is the change in expected points before and after a play. |
EP3 (Effective Points Per Possession) | Effective Points Per Possession is based on the same logic as the EPA, except it focuses on the expected points added at the beginning and end of an offensive drive. In other words, the EP3 for a single drive is equal to the sum of the expected points added for every offensive play in a drive (EP3 does not include punts and field goal attempts). We can also think of the EP3 as points scored+expected points from a field goal+the value of field position change on the opponent's next possession. |
Adjusted for Competition | We attempt to adjust some statistics to compensate for differences in strength of schedule. While the exact approach varies some from stat to stat the basic concept is the same. We use an algorithm to estimate scores for all teams on both sides of the ball (e.g., offense and defense) that best predict real results. For example, we give every team an offensive and defensive yards per carry score. Subtracting the offensive score from the defensive score for two opposing teams will estimate the yards per carry if the two teams were to play. Generally, the defensive scores average to zero while offensive scores average to the national average, e.g., yards per carry, so we call the offensive score "adjusted for competition" and roughly reflects what the team would do against average competition |
Impact | see Adjusted for Competition. Impact scores are generally used to evaluate defenses. The value roughly reflects how much better or worse a team can expect to do against this opponent than against the average opponent. |
[-] About this table
Includes the
top 180 QBs by total plays
Total <=0 | Percent of plays that are negative or no gain |
Total >=10 | Percent of plays that gain 10 or more yards |
Total >=25 | Percent of plays that gain 25 or more yards |
10 to 0 | Ratio of Total >=10 to Total <=0 |
Includes the
top 240 RBs by total plays
Total <=0 | Percent of plays that are negative or no gain |
Total >=10 | Percent of plays that gain 10 or more yards |
Total >=25 | Percent of plays that gain 25 or more yards |
10 to 0 | Ratio of Total >=10 to Total <=0 |
Includes the
top 300 Receivers by total plays
Total <=0 | Percent of plays that are negative or no gain |
Total >=10 | Percent of plays that gain 10 or more yards |
Total >=25 | Percent of plays that gain 25 or more yards |
10 to 0 | Ratio of Total >=10 to Total <=0 |
Includes
the
top 180 players by pass attempts)
3rdLComp% |
Completion % on 3rd and long (7+
yards) |
SitComp% |
Standardized completion % for
down and distance. Completion % by down and distance are weighted by
the national average of pass plays by down and distance. |
Pass <=0 | Percent of pass plays that are negative or no gain |
Pass >=10 | Percent of pass plays that gain 10 or more yards |
Pass >=25 | Percent of pass plays that gain 25 or more yards |
10 to 0 | Ratio of Pass >=10 to Pass<=0 |
%Sacks |
Ratio of sacks to pass plays |
Bad INTs |
Interceptions on 1st or 2nd down
early before the last minute of the half |
Includes the top 240 players by carries
YPC1stD |
Yards per carry on 1st down |
CPCs |
Conversions (1st down/TD) per
carry in short yardage situations - the team 3 or fewer yards for a 1st
down or touchdown |
%Team Run |
Player's carries as a percent of team's carries |
%Team RunS |
Player's carries as a percent of team's carries in short
yardage situations |
Run <=0 |
Percent of running plays that
are negative or no gain |
Run >=10 |
Percent of running plays that
gain 10 or more yards |
Run >=25 | Percent of running plays that gain 25 or more yards |
10 to 0 | Ratio of Run >=10 to Run <=0 |
Includes the top 300 players by targets
Conv/T 3rd | Conversions per target on 3rd Downs |
Conv/T PZ | Touchdowns per target inside the 10 yardline |
%Team PZ | Percent of team's targets inside the 10 yardline |
Rec <=0 | Percent of targets that go for negative yards or no net gain |
Rec >=10 | Percent of targets that go for 10+ yards |
Rec >=25 | Percent of targets that go for 25+ yards |
10 to 0 | Ratio of Rec>=0 to Rec<=0 |
Includes the top 300 players by targets
xxxx | xxxx |
...
Includes players with a significant number of attempts
NEPA | "Net Expected Points Added": (expected points after play - expected points before play)-(opponent's expected points after play - opponent's expected points before play). Uses the expected points for the current possession and the opponent's next possession based on down, distance and spot |
NEPA/PP | Average NEPA per play |
Max/Min | Single game high and low |
Includes players with a significant number of attempts
NEPA | "Net Expected Points Added": (expected points after play - expected points before play)-(opponent's expected points after play - opponent's expected points before play). Uses the expected points for the current possession and the opponent's next possession based on down, distance and spot |
NEPA/PP | Average NEPA per play |
Max/Min | Single game high and low |
Adjusted | Reports the per game EPA adjusted for the strength of schedule. |
Defensive Possession Stats
Points/Poss | Offensive points per possession |
EP3 | Effective Points per Possession |
EP3+ | Effective Points per Possession impact |
Plays/Poss | Plays per possession |
Yards/Poss | Yards per possession |
Start Spot | Average starting field position |
Time of Poss | Average time of possession (in seconds) |
TD/Poss | Touchdowns per possession |
TO/Poss | Turnovers per possession |
FGA/Poss | Attempted field goals per possession |
%RZ | Red zone trips per possession |
Points/RZ | Average points per red zone trip. Field Goals are included using expected points, not actual points. |
TD/RZ | Touchdowns per red zone trip |
FGA/RZ | Field goal attempt per red zone trip |
Downs/RZ | Turnover on downs per red zone trip |
Defensive Play-by-Play Stats
EPA/Pass | Expected Points Added per pass attempt |
EPA/Rush | Expected Points Added per rush attempt |
EPA/Pass+ | Expected Points Added per pass attempt impact |
EPA/Rush+ | Expected Points Added per rush attempt impact |
Yards/Pass | Yards per pass |
Yards/Rush | Yards per rush |
Yards/Pass+ | Yards per pass impact |
Yards/Rush+ | Yards per rush impact |
Exp/Pass | Explosive plays (25+ yards) per pass |
Exp/Rush | Explosive plays (25+ yards) per rush |
Exp/Pass+ | Explosive plays (25+ yards) per pass impact |
Exp/Rush+ | Explosive plays (25+ yards) per rush impact |
Comp% | Completion percentage |
Comp%+ | Completion percentage impact |
Yards/Comp | Yards per completion |
Sack/Pass | Sacks per pass |
Sack/Pass+ | Sacks per pass impact |
Sack/Pass* | Sacks per pass on passing downs |
INT/Pass | Interceptions per pass |
Neg/Rush | Negative plays (<=0) per rush |
Neg/Run+ | Negative plays (<=0) per rush impact |
Run Short | % Runs in short yardage situations |
Convert% | 3rd/4th down conversions |
Conv%* | 3rd/4th down conversions versus average by distance |
Conv%+ | 3rd/4th down conversions versus average by distance impact |
Offensive Play-by-Play Stats
Plays | Number of offensive plays |
%Pass | Percent pass plays |
EPA/Pass | Expected Points Added per pass attempt |
EPA/Rush | Expected Points Added per rush attempt |
EPA/Pass+ | Expected Points Added per pass attempt adjusted for competition |
EPA/Rush+ | Expected Points Added per rush attempt adjusted for competition |
Yards/Pass | Yards per pass |
Yards/Rush | Yards per rush |
Yards/Pass+ | Yards per pass adjusted for competition |
Yards/Rush+ | Yards per rush adjusted for competition |
Exp Pass | Explosive plays (25+ yards) per pass |
Exp Run | Explosive plays (25+ yards) per rush |
Exp Pass+ | Explosive plays (25+ yards) per pass adjusted for competition |
Exp Run+ | Explosive plays (25+ yards) per rush adjusted for competition |
Comp% | Completion percentage |
Comp%+ | Completion percentage adjusted for competition |
Sack/Pass | Sacks per pass |
Sack/Pass+ | Sacks per pass adjusted for competition |
Sack/Pass* | Sacks per pass on passing downs |
Int/Pass | Interceptions per pass |
Neg/Run | Negative plays (<=0) per rush |
Neg/Run+ | Negative plays (<=0) per rush adjusted for competition |
Run Short | % Runs in short yardage situations |
Convert% | 3rd/4th down conversions |
Conv%* | 3rd/4th down conversions versus average by distance |
Conv%+ | 3rd/4th down conversions versus average by distance adjusted for competition |
Offensive Possession Stats
Points/Poss | Offensive points per possession |
EP3 | Effective Points per Possession |
EP3+ | Effective Points per Possession adjusted for competition |
Plays/Poss | Plays per possession |
Yards/Poss | Yards per possession |
Start Spot | Average starting field position |
Time of Poss | Average time of possession (in seconds) |
TD/Poss | Touchdowns per possession |
TO/Poss | Turnovers per possession |
FGA/Poss | Attempted field goals per possession |
Poss/Game | Possessions per game |
%RZ | Red zone trips per possession |
Points/RZ | Average points per red zone trip. Field Goals are included using expected points, not actual points. |
TD/RZ | Touchdowns per red zone trip |
FGA/RZ | Field goal attempt per red zone trip |
Downs/RZ | Turnover on downs per red zone trip |
PPP | Points per Possession |
aPPP | Points per Possession allowed |
PPE | Points per Exchange (PPP-aPPP) |
EP3+ | Expected Points per Possession |
aEP3+ | Expected Points per Possession allowed |
EP2E+ | Expected Points per Exchange |
EPA/Pass+ | Expected Points Added per Pass |
EPA/Rush+ | Expected Points Added per Rush |
aEPA/Pass+ | Expected Points Allowed per Pass |
aEPA/Rush+ | Expected Points Allowed per Rush |
Exp/Pass | Explosive Plays per Pass |
Exp/Rush | Explosive Plays per Rush |
aExp/Pass | Explosive Plays per Pass allowed |
aExp/Rush | Explosive Plays per Rush allowed |
BPR | A method for ranking conferences based only on their wins and losses and the strength of schedule. See BPR for an explanation. |
Power | A composite measure that is the best predictor of future game outcomes, averaged across all teams in the conference |
P-Top | The power ranking of the top teams in the conference |
P-Mid | The power ranking of the middling teams in the conference |
P-Bot | The power ranking of the worst teams in the conference |
SOS-Und | Strength of Schedule - Undefeated. Focuses on the difficulty of going undefeated, averaged across teams in the conference |
SOS-BE | Strength of Schedule - Bowl Eligible. Focuses on the difficulty of becoming bowl eligible, averaged across teams in the conference |
Hybrid | A composite measure that quantifies human polls, applied to converences |
Player Game Log
Use the yellow, red and green cells to filter values. Yellow cells filter for exact matches, green cells for greater values and red cells for lesser values. By default, the table is filtered to only the top 200 defense-independent performances (oEPA). The table includes the 5,000 most important performances (positive and negative) by EPA.
Use the yellow, red and green cells to filter values. Yellow cells filter for exact matches, green cells for greater values and red cells for lesser values. By default, the table is filtered to only the top 200 defense-independent performances (oEPA). The table includes the 5,000 most important performances (positive and negative) by EPA.
EPA | Expected points added (see glossary) |
oEPA | Defense-independent performance |
Team Game Log
Use the yellow, red and green cells to filter values. Yellow cells filter for exact matches, green cells for greater values and red cells for lesser values.
Use the yellow, red and green cells to filter values. Yellow cells filter for exact matches, green cells for greater values and red cells for lesser values.
EP3 | Effective points per possession (see glossary) |
oEP3 | Defense-independent offensive performance |
dEP3 | Offense-independent defensive performance |
EPA | Expected points added (see glossary) |
oEPA | Defense-independent offensive performance |
dEPA | Offense-independent defensive performance |
EPAp | Expected points added per play |
Regarding your Tennessee/Wisconsin thoughts . . . as a lunatic Vols fan, let me just say Fulmer must go. Unfortunately, nothing short of a winless season would wake up the UT Board of Trustees and the UTAD to the idea that MAYBE there should be change. In truth, the Vols football program has been sleepwalking since the second half of the 2001 SEC championship game versus LSU (getting slapped by a back-up QB and RB that ultimately left UT out of a certain Rose Bowl bid - the Vols have never been the same). Neyland Stadium used to be feared (and, in fact, louder than the Swamp), the Vols had that certain "it" factor . . . no longer. Half of Orange Nation actually believes this season shows Fulmer's greatness. What they fail to take note of is this simple fact: The Vols were three missed field goals (South Carolina, Vanderbilt and a block of a Kentucky attempt) away from being 6-6. That is far more representative of where this program is at right now. Should the Vols prepare as they always do for a New Year's Day bowl game that they really don't care about, Wisconsin will be the latest Big 10 team that is inferior to the Vols on paper to beat the Vols on grass . . . and Fulmer will receive an extension/raise. If the Vols somehow win, Fulmer will receive a longer extension/raise. Scott, my one prediction: Most of the state of Wisconsin will be in Raymond James Stadium for the game. Vols fans, who used to travel as well as anyone in college football, will show up in force . . . in their own living rooms.
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